Yes, the first Dwarfs are based and ready to fight. They are another example of my Oldhammer leanings, being painted in vibrant tones to contrast with their doughty natures.
 |
| Axe wielding regiment in orange |
 |
| Regiment with shooty sticks in green |
 |
| Side by side in all their glory |
Dwarfs are my favourite fantasy race. Even though I am tall, I still identify with their love of beer and their slow moving, large bellied nature. Also, they have horns on their helmets. Nice.
The rest of the Dwarf army is on my painting tray at the moment. A regiment of tunnellers, the King and his bodyguard, a cannon, a Runelord and a gyrocopter.
As for the Dragon Rampant rules, I am looking at adjusting them in the same way that I did Lion Rampant for the Gallic Wars. For a start, no switching sides when an activation fails. What it will do is trigger a possible reaction from a single unit on the opposite side, before returning to the original side to try and activate again. This system is used in Song of Drums and Shakos Large Battles, and punishes a non-activation without the potentially devastating effects of losing the initiative entirely.
The activation roll will be a generic one for the type of unit, not for specific actions. The number of dice rolled in combat will be equal to the remaining strength points that a unit possesses. I plan on trawling through Warhammer 4th edition and dragging out a whole pile of potential magic and special weapons to adapt the system. In truth it will not be Dragon Rampant anymore. Oldhammer Rampant?
Nate