Once again we scurried, hopped and crawled our way over to John's place for another Irregulars Games Night. Once again we broke out the Flames of War 3 game tourney, but this time using Late War lists. now I need to spend some time teaching terry about list writing for random tourneys, because you never know which army you are going to roll up. Jeremy rolled up a Jagdtiger company which consisted of 3 Jagdtigers, 2 SdKfz 7/1 AA trucks and a whole lot of whoop-ass. Not only did my paltry US tank force get wiped off the board in half an hour, but a Churchill force being run by Terry went the same way.
Oh well, by the end of the night I was getting the hang of using yanks and was able to wipe out John's Gepanzerte Panzergrenadier company to finish a respectable 4th out of 8 players.
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It is hard to fight in a built up area when the roofs don't lift off |
I think next Games night we'll try something a bit different like a Napoleonic Game...
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John and Richard contest an objective. At this stage the halftracks are still alive... |
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Lots of burning Shermans, but where is the opposition? Oh, that's right - Jagdtigers. |
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Troops always perform better when their officer is facing the wrong way. |
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Oh, look - so many burning Churchills the lightly armoured AA trucks feel like they can charge the enemy. |
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Connor tries playing StuG hide and seek: 'Ve can see you!' |
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This was fun. My Shermans sat 22cm away from the Fallshirmjager and pummeled them. However, due to their dug-in nature, I didn't succeed in taking out a whole platoon. One hour of play - one uncontested objective held, 6 turns of whittling away the enemy at one base a turn. |
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Red Devils teach the enemy a lesson. Yet more burning StuGs in the background. |
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Still shooting Green Devils... |
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YES! We have the objective and can now come second. Not any better because we can't match the bloody Jagdtigers. |
Again, another fun night, but I do have to admit to enjoying the early war games more. it all seems so much more balanced, even if John does run around with his super-dooper British Armoured regiment, inflicting chaos and pain.
One thing this night did provide was a bit more understanding of the assault rules in version 3. This is a good thing, as we haven't really had much chance to explore this aspect of the rules.
Nate
JagdTigers eh? Perhaps I'll have to check those out... ;-)
ReplyDeleteNasty little beasties they are...
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