Now just before this I had been drawing up a grid on a basecloth for a contemplated Portable Wargame project (more on this anon). The two things came together and I thought I'd give the WW2 PW rules a spin for a search and destroy mission in South-east Asia.
The two small collections were sorted into fire-teams of 4 figures each. The US featured two squads, each of a support team with blooper and M60 which would fire with 3 dice, and a scout team that would have only 1 die. The Vietnamese had four teams of four as well, two of these having an automatic rifle which would give them 2 dice, the others having 1 die each. All teams had 4 strength points.
So, on with the game.
|The first US unit is ambushed in its first move towards the hamlet and forced to retreat.|
|And the same happens on the left flank.|
|The fire support team comes to the rescue, knocking out some of the attackers, but then springing another ambush|
|The two sides pin each other down in a protracted firefight|
|On the right the scout team makes some impact.|
|And the US troops start to get the upper hand on the left, but as the scout team works its way through cover to outflank the enemy, they spring an ambush from behind them.|
|The fire support team on the right engages the Vietnamese at close range, while the scout team turns to deal with the new threat.|
Oh dear, this wasn't part of the plan...