Monday, 27 January 2014

First games of IHMN

Dan was here for a short stay last week, and we took the chance to have a couple of games of In Her Majesty's Name. These were in part a playtest for the Imperial Cossack Company, with stats changing between games to balance the various characters out.
The first game was a scenario to defend a central building, in this case one of the secret depots of the Society of Thule.
St Petersburg has its tendrils stretched far in attempts to make sure that it stays abreast of developments with its Great Power rivals. It was something of a coup when one agent discovered a base in an East Prussian forest that the Society of Thule uses to test its experimental weapons. The Tsar duly called on his best saboteurs in the form of the Imperial Cossack Company to make an attack and render the base useless. Little could Colonel Razin and his cut-throats know that visiting the base at the same time was Von Stroheim himself...
Jager deployed to defend the south-western approach.
The south-eastern approach defended by Von Stroheim, Krieg and Dr Kobalt.
Approaching from the south-east, the witch Solokhna and 3 Cossack riflemen. (I had to use proxies for my Cossack riflemen which turned up in the post the next day - enter the Sand-people)
And coming from the woods to the west, Colonel Razin and Olga, Grigori and Yuri.
Yuri bounded through the wire aided by his speed, but his jager opponent survived the first round of combat and with rifle, bayonet, guts - and quite a bit  of luck - dispatched the bear swiftly.
At the same time Feldwebel Krieg advanced to fry some Cossacks, but went down to some long range rifle fire.
Grigori and Razin advanced to avenge Yuri and remove the jagers. What happens when your leader rolls a 1 on their pluck roll? He joins the bear - out of the game!
Girgori killed a jager only to be knocked down himself. Note Olga behind a stack of crates trying to give covering fire. She didn't hit anything all game.
Getting back up Grigori clubs down the resultant todtruppen from his previous victory.
His single-handed fight comes to an abrupt end in the next turn.
A Cossack charges in to deal with Dr Kobalt, only to have Von Stroheim save the day.
Von Stroheim moves off after Olga, but the remaining Cossack riflemen shoot down Dr Kobalt! 
By now 12 turns were up and it was fairly clear that the Prussians were winning, so game one to the Society of Thule. It was a good learning game, and we soon realised all the things we had done incorrectly - like subtracting the opponent's speed from the 'to hit roll' in fighting. Yuri probably would have survived the first round of combat if we had been playing correctly. We made sure that we applied all of these lessons for the next game. We also made sure to arm Razin and grigori with fighting knives, and to give Yuri the same weapon (counting as bear claws) in order to boost their hand-to-hand capability.
The stat lines have been updated  in the Imperial Cossack Company blog entry.
Another big learning curve was just how able a pleb with rifle and bayonet is against characters. Admittedly Colonel Razin had some pretty bad luck (and would again in game two), but the jagers and the cossacks gave good accounts of themselves. The other surprise was that 12 turns took three hours. Even accounting for the learning nature of the game, I had anticipated a swifter conclusion. The game never got boring despite this, and provided for a few moments of hilarity along the way.
I hope to put up a brief description of the rematch soon.

Nate

15 comments:

  1. Great pictures Nate. Your terrain looks terrific. I have had 2 games myself with my son, and we averaged about 3 hours a game too. But as you say, never a dull moment and lots of lovely memorable moments.

    ReplyDelete
    Replies
    1. Have to agree with John - gorgeous terrain and great pictures.

      Delete
    2. Thanks guys. I have to admit that a lot of the terrain was made by Dan before he jumped the ditch and settled in Oz - but his difficulties with freighting bulky fragile stuff are my gain!

      Delete
  2. Nice pictures, beautiful terrain!

    ReplyDelete
    Replies
    1. Thanks Phil. I still need to take the time to sit down and figure out the aperture settings on the camera. And one day I'll invest in a tripod...

      Delete
  3. Interesting review of the game there Natholeon. Once you get the hang of the rules the games flows really quite quickly. Most games I have played have been under an hour.
    I look forwards to your next game report :)
    Cheers,
    Craig

    ReplyDelete
    Replies
    1. Hi Craig
      Do you think that the time it took us could have been partially due to picking the scenarios that specify 12 turns?

      Delete
  4. Good looking game and sounds fun too!

    ReplyDelete
  5. The rules are fun, but it is the imagination behind it that I'm really enjoying.

    ReplyDelete
  6. Nice game report. I recently have been given a set of the rules to try by a friend who had two and it looks like a fun ruleset.

    ReplyDelete
    Replies
    1. Hi Simon, and welcome aboard. The rules definitely give a good game, and no figure is so uber-powerful that they can't be defeated by a pleb (although Von Stroheim is a pretty tough nut I have to admit!).

      Delete
  7. Hi, Are you aware that this entry has been re-blogged, uncredited here:-
    http://creepycorridor.blogspot.co.uk/2014/02/first-games-of-ihmn.html
    I linked to it from my FB page, VSF Miniatures:-
    https://www.facebook.com/VSFMiniatures?ref=hl
    and it was pointed out to me that it had appeared here first, :-/

    ReplyDelete
    Replies
    1. Hi, thanks. I was aware. I'd never heard of Creepy Corridor until Craig posted the link on the IHMN blog. This isn't really precious IP, but I'd prefer people to know that it was on this blog that they could expect to find further battle reports and a link be provided, - a little bit of courtesy would have been nice! It will be interesting to see if Creepy Corridor decides to reblog anything else I write without credit.
      I hope you enjoyed the report.

      Delete
    2. The report is excellent, as is your blog (which I came across through someone pointing out the Creepy Corridor wholesale duplication). I enjoyed it immensely. I'm learning the In Her Majesty's Name rules too :-)
      Hope you're fine with me linking to your blog from Facebook?

      Delete
    3. Totally cool with it, and thanks for the praise. Welcome aboard and hopefully there will be a few more battle reports soon (work has been hectic)!

      Delete